From: John Hubbard <jhubbard@nvidia.com>
To: Michal Hocko <mhocko@kernel.org>,
Mikael Pettersson <mikpelinux@gmail.com>
Cc: linux-mm@kvack.org,
"linux-kernel@vger.kernel.org" <linux-kernel@vger.kernel.org>,
linux-fsdevel@vger.kernel.org,
Linux API <linux-api@vger.kernel.org>
Subject: Re: [PATCH] mm: disable `vm.max_map_count' sysctl limit
Date: Mon, 27 Nov 2017 15:26:27 -0800 [thread overview]
Message-ID: <b6faf739-1a4a-12e1-ad84-0b42166d68c1@nvidia.com> (raw)
In-Reply-To: <20171127195207.vderbbkbgygawuhx@dhcp22.suse.cz>
On 11/27/2017 11:52 AM, Michal Hocko wrote:
> On Mon 27-11-17 20:18:00, Mikael Pettersson wrote:
>> On Mon, Nov 27, 2017 at 11:12 AM, Michal Hocko <mhocko@kernel.org> wrote:
>>>> I've kept the kernel tunable to not break the API towards user-space,
>>>> but it's a no-op now. Also the distinction between split_vma() and
>>>> __split_vma() disappears, so they are merged.
>>>
>>> Could you be more explicit about _why_ we need to remove this tunable?
>>> I am not saying I disagree, the removal simplifies the code but I do not
>>> really see any justification here.
>>
>> In principle you don't "need" to, as those that know about it can bump it
>> to some insanely high value and get on with life. Meanwhile those that don't
>> (and I was one of them until fairly recently, and I'm no newcomer to Unix or
>> Linux) get to scratch their heads and wonder why the kernel says ENOMEM
>> when one has loads of free RAM.
>
> I agree that our error reporting is more than suboptimal in this regard.
> These are all historical mistakes and we have much more of those. The
> thing is that we have means to debug these issues (check
> /proc/<pid>/maps e.g.).
>
>> But what _is_ the justification for having this arbitrary limit?
>> There might have been historical reasons, but at least ELF core dumps
>> are no longer a problem.
>
> Andi has already mentioned the the resource consumption. You can create
> a lot of unreclaimable memory and there should be some cap. Whether our
> default is good is questionable. Whether we can remove it altogether is
> a different thing.
>
> As I've said I am not a great fan of the limit but "I've just notice it
> breaks on me" doesn't sound like a very good justification. You still
> have an option to increase it. Considering we do not have too many
> reports suggests that this is not such a big deal for most users.
>
Let me add a belated report, then: we ran into this limit while implementing
an early version of Unified Memory[1], back in 2013. The implementation
at the time depended on tracking that assumed "one allocation == one vma".
So, with only 64K vmas, we quickly ran out, and changed the design to work
around that. (And later, the design was *completely* changed to use a separate
tracking system altogether).
The existing limit seems rather too low, at least from my perspective. Maybe
it would be better, if expressed as a function of RAM size?
[1] https://devblogs.nvidia.com/parallelforall/unified-memory-in-cuda-6/
This is a way to automatically (via page faulting) migrate memory
between CPUs and devices (GPUs, here). This is before HMM, of course.
thanks,
John Hubbard
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next prev parent reply other threads:[~2017-11-27 23:26 UTC|newest]
Thread overview: 18+ messages / expand[flat|nested] mbox.gz Atom feed top
2017-11-26 16:09 Mikael Pettersson
2017-11-27 10:12 ` Michal Hocko
2017-11-27 16:22 ` Matthew Wilcox
2017-11-27 19:28 ` Mikael Pettersson
2017-11-27 17:25 ` Andi Kleen
2017-11-27 18:32 ` Michal Hocko
2017-11-27 19:57 ` Michal Hocko
2017-11-27 20:21 ` Andi Kleen
2017-11-27 20:52 ` Michal Hocko
2017-11-27 19:36 ` Mikael Pettersson
2017-11-27 19:18 ` Mikael Pettersson
2017-11-27 19:52 ` Michal Hocko
2017-11-27 23:26 ` John Hubbard [this message]
2017-11-28 8:12 ` Michal Hocko
2017-11-29 5:14 ` John Hubbard
2017-11-29 8:32 ` Michal Hocko
2017-11-27 19:46 Alexey Dobriyan
2017-11-27 19:47 ` Alexey Dobriyan
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