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From: Matthew Brost <matthew.brost@intel.com>
To: "Thomas Hellström" <thomas.hellstrom@linux.intel.com>
Cc: intel-xe@lists.freedesktop.org,
	"Christian König" <christian.koenig@amd.com>,
	dri-devel@lists.freedesktop.org, "Jason Gunthorpe" <jgg@ziepe.ca>,
	"Andrew Morton" <akpm@linux-foundation.org>,
	"Simona Vetter" <simona.vetter@ffwll.ch>,
	"Dave Airlie" <airlied@gmail.com>,
	"Alistair Popple" <apopple@nvidia.com>,
	linux-mm@kvack.org, linux-kernel@vger.kernel.org
Subject: Re: [PATCH v2 3/4] drm/xe: Split TLB invalidation into submit and wait steps
Date: Mon, 2 Mar 2026 11:06:54 -0800	[thread overview]
Message-ID: <aaXfzrTSvRpiX8An@lstrano-desk.jf.intel.com> (raw)
In-Reply-To: <20260302163248.105454-4-thomas.hellstrom@linux.intel.com>

On Mon, Mar 02, 2026 at 05:32:47PM +0100, Thomas Hellström wrote:
> xe_vm_range_tilemask_tlb_inval() submits TLB invalidation requests to
> all GTs in a tile mask and then immediately waits for them to complete
> before returning. This is fine for the existing callers, but a
> subsequent patch will need to defer the wait in order to overlap TLB
> invalidations across multiple VMAs.
> 
> Introduce xe_tlb_inval_range_tilemask_submit() and
> xe_tlb_inval_batch_wait() in xe_tlb_inval.c as the submit and wait
> halves respectively. The batch of fences is carried in the new
> xe_tlb_inval_batch structure. Remove xe_vm_range_tilemask_tlb_inval()
> and convert all three call sites to the new API.
> 

Mostly nits...

> Assisted-by: GitHub Copilot:claude-sonnet-4.6
> Signed-off-by: Thomas Hellström <thomas.hellstrom@linux.intel.com>
> ---
>  drivers/gpu/drm/xe/xe_svm.c             |  6 +-
>  drivers/gpu/drm/xe/xe_tlb_inval.c       | 82 +++++++++++++++++++++++++
>  drivers/gpu/drm/xe/xe_tlb_inval.h       |  6 ++
>  drivers/gpu/drm/xe/xe_tlb_inval_types.h | 14 +++++
>  drivers/gpu/drm/xe/xe_vm.c              | 69 +++------------------
>  drivers/gpu/drm/xe/xe_vm.h              |  3 -
>  drivers/gpu/drm/xe/xe_vm_madvise.c      |  9 ++-
>  drivers/gpu/drm/xe/xe_vm_types.h        |  1 +
>  8 files changed, 123 insertions(+), 67 deletions(-)
> 
> diff --git a/drivers/gpu/drm/xe/xe_svm.c b/drivers/gpu/drm/xe/xe_svm.c
> index 002b6c22ad3f..6ea4972c2791 100644
> --- a/drivers/gpu/drm/xe/xe_svm.c
> +++ b/drivers/gpu/drm/xe/xe_svm.c
> @@ -19,6 +19,7 @@
>  #include "xe_pt.h"
>  #include "xe_svm.h"
>  #include "xe_tile.h"
> +#include "xe_tlb_inval.h"
>  #include "xe_ttm_vram_mgr.h"
>  #include "xe_vm.h"
>  #include "xe_vm_types.h"
> @@ -225,6 +226,7 @@ static void xe_svm_invalidate(struct drm_gpusvm *gpusvm,
>  			      const struct mmu_notifier_range *mmu_range)
>  {
>  	struct xe_vm *vm = gpusvm_to_vm(gpusvm);
> +	struct xe_tlb_inval_batch _batch;
>  	struct xe_device *xe = vm->xe;
>  	struct drm_gpusvm_range *r, *first;
>  	struct xe_tile *tile;
> @@ -276,7 +278,9 @@ static void xe_svm_invalidate(struct drm_gpusvm *gpusvm,
>  
>  	xe_device_wmb(xe);
>  
> -	err = xe_vm_range_tilemask_tlb_inval(vm, adj_start, adj_end, tile_mask);
> +	err = xe_tlb_inval_range_tilemask_submit(xe, vm->usm.asid, adj_start, adj_end,
> +						 tile_mask, &_batch);
> +	xe_tlb_inval_batch_wait(&_batch);

No need to call wait on an error but it is harmless.

So you could write it like this:

if (!WARN_ON_ONCE(err))
	xe_tlb_inval_batch_wait(&_batch);

>  	WARN_ON_ONCE(err);
>  
>  range_notifier_event_end:
> diff --git a/drivers/gpu/drm/xe/xe_tlb_inval.c b/drivers/gpu/drm/xe/xe_tlb_inval.c
> index 933f30fb617d..343e37cfe715 100644
> --- a/drivers/gpu/drm/xe/xe_tlb_inval.c
> +++ b/drivers/gpu/drm/xe/xe_tlb_inval.c
> @@ -486,3 +486,85 @@ bool xe_tlb_inval_idle(struct xe_tlb_inval *tlb_inval)
>  	guard(spinlock_irq)(&tlb_inval->pending_lock);
>  	return list_is_singular(&tlb_inval->pending_fences);
>  }
> +
> +/**
> + * xe_tlb_inval_batch_wait() - Wait for all fences in a TLB invalidation batch
> + * @batch: Batch of TLB invalidation fences to wait on
> + *
> + * Waits for every fence in @batch to signal, then resets @batch so it can be
> + * reused for a subsequent invalidation.
> + */
> +void xe_tlb_inval_batch_wait(struct xe_tlb_inval_batch *batch)
> +{
> +	struct xe_tlb_inval_fence *fence = &batch->fence[0];

Would this be better:

s/&batch->fence[0]/batch->fence

Personal preference I guess.

> +	unsigned int i;
> +
> +	for (i = 0; i < batch->num_fences; ++i)
> +		xe_tlb_inval_fence_wait(fence++);
> +
> +	batch->num_fences = 0;
> +}
> +
> +/**
> + * xe_tlb_inval_range_tilemask_submit() - Submit TLB invalidations for an
> + * address range on a tile mask
> + * @xe: The xe device
> + * @asid: Address space ID
> + * @start: start address
> + * @end: end address
> + * @tile_mask: mask for which gt's issue tlb invalidation
> + * @batch: Batch of tlb invalidate fences
> + *
> + * Issue a range based TLB invalidation for gt's in tilemask
> + *

Mention no need to wait on batch if this function returns an error?

> + * Returns 0 for success, negative error code otherwise.
> + */
> +int xe_tlb_inval_range_tilemask_submit(struct xe_device *xe, u32 asid,
> +				       u64 start, u64 end, u8 tile_mask,
> +				       struct xe_tlb_inval_batch *batch)
> +{
> +	struct xe_tlb_inval_fence *fence = &batch->fence[0];
> +	struct xe_tile *tile;
> +	u32 fence_id = 0;
> +	u8 id;
> +	int err;
> +
> +	batch->num_fences = 0;
> +	if (!tile_mask)
> +		return 0;
> +
> +	for_each_tile(tile, xe, id) {
> +		if (!(tile_mask & BIT(id)))
> +			continue;
> +
> +		xe_tlb_inval_fence_init(&tile->primary_gt->tlb_inval,
> +					&fence[fence_id], true);
> +
> +		err = xe_tlb_inval_range(&tile->primary_gt->tlb_inval,
> +					 &fence[fence_id], start, end,
> +					 asid, NULL);
> +		if (err)
> +			goto wait;
> +		++fence_id;
> +
> +		if (!tile->media_gt)
> +			continue;
> +
> +		xe_tlb_inval_fence_init(&tile->media_gt->tlb_inval,
> +					&fence[fence_id], true);
> +
> +		err = xe_tlb_inval_range(&tile->media_gt->tlb_inval,
> +					 &fence[fence_id], start, end,
> +					 asid, NULL);
> +		if (err)
> +			goto wait;
> +		++fence_id;
> +	}
> +
> +wait:
> +	batch->num_fences = fence_id;

Should 'batch->num_fences' only get set on success?

> +	if (err)
> +		xe_tlb_inval_batch_wait(batch);
> +
> +	return err;
> +}
> diff --git a/drivers/gpu/drm/xe/xe_tlb_inval.h b/drivers/gpu/drm/xe/xe_tlb_inval.h
> index 62089254fa23..a76b7823a5f2 100644
> --- a/drivers/gpu/drm/xe/xe_tlb_inval.h
> +++ b/drivers/gpu/drm/xe/xe_tlb_inval.h
> @@ -45,4 +45,10 @@ void xe_tlb_inval_done_handler(struct xe_tlb_inval *tlb_inval, int seqno);
>  
>  bool xe_tlb_inval_idle(struct xe_tlb_inval *tlb_inval);
>  
> +int xe_tlb_inval_range_tilemask_submit(struct xe_device *xe, u32 asid,
> +				       u64 start, u64 end, u8 tile_mask,
> +				       struct xe_tlb_inval_batch *batch);
> +
> +void xe_tlb_inval_batch_wait(struct xe_tlb_inval_batch *batch);
> +
>  #endif	/* _XE_TLB_INVAL_ */
> diff --git a/drivers/gpu/drm/xe/xe_tlb_inval_types.h b/drivers/gpu/drm/xe/xe_tlb_inval_types.h
> index 3b089f90f002..3d1797d186fd 100644
> --- a/drivers/gpu/drm/xe/xe_tlb_inval_types.h
> +++ b/drivers/gpu/drm/xe/xe_tlb_inval_types.h
> @@ -9,6 +9,8 @@
>  #include <linux/workqueue.h>
>  #include <linux/dma-fence.h>
>  
> +#include "xe_device_types.h"
> +
>  struct drm_suballoc;
>  struct xe_tlb_inval;
>  
> @@ -132,4 +134,16 @@ struct xe_tlb_inval_fence {
>  	ktime_t inval_time;
>  };
>  
> +/**
> + * struct xe_tlb_inval_batch - Batch of TLB invalidation fences
> + *
> + * Holds one fence per GT covered by a TLB invalidation request.
> + */
> +struct xe_tlb_inval_batch {
> +	/** @fence: per-GT TLB invalidation fences */
> +	struct xe_tlb_inval_fence fence[XE_MAX_TILES_PER_DEVICE * XE_MAX_GT_PER_TILE];
> +	/** @num_fences: number of valid entries in @fence */
> +	unsigned int num_fences;
> +};
> +
>  #endif
> diff --git a/drivers/gpu/drm/xe/xe_vm.c b/drivers/gpu/drm/xe/xe_vm.c
> index 548b0769b3ef..7f29d2b2972d 100644
> --- a/drivers/gpu/drm/xe/xe_vm.c
> +++ b/drivers/gpu/drm/xe/xe_vm.c
> @@ -3966,66 +3966,6 @@ void xe_vm_unlock(struct xe_vm *vm)
>  	dma_resv_unlock(xe_vm_resv(vm));
>  }
>  
> -/**
> - * xe_vm_range_tilemask_tlb_inval - Issue a TLB invalidation on this tilemask for an
> - * address range
> - * @vm: The VM
> - * @start: start address
> - * @end: end address
> - * @tile_mask: mask for which gt's issue tlb invalidation
> - *
> - * Issue a range based TLB invalidation for gt's in tilemask
> - *
> - * Returns 0 for success, negative error code otherwise.
> - */
> -int xe_vm_range_tilemask_tlb_inval(struct xe_vm *vm, u64 start,
> -				   u64 end, u8 tile_mask)
> -{
> -	struct xe_tlb_inval_fence
> -		fence[XE_MAX_TILES_PER_DEVICE * XE_MAX_GT_PER_TILE];
> -	struct xe_tile *tile;
> -	u32 fence_id = 0;
> -	u8 id;
> -	int err;
> -
> -	if (!tile_mask)
> -		return 0;
> -
> -	for_each_tile(tile, vm->xe, id) {
> -		if (!(tile_mask & BIT(id)))
> -			continue;
> -
> -		xe_tlb_inval_fence_init(&tile->primary_gt->tlb_inval,
> -					&fence[fence_id], true);
> -
> -		err = xe_tlb_inval_range(&tile->primary_gt->tlb_inval,
> -					 &fence[fence_id], start, end,
> -					 vm->usm.asid, NULL);
> -		if (err)
> -			goto wait;
> -		++fence_id;
> -
> -		if (!tile->media_gt)
> -			continue;
> -
> -		xe_tlb_inval_fence_init(&tile->media_gt->tlb_inval,
> -					&fence[fence_id], true);
> -
> -		err = xe_tlb_inval_range(&tile->media_gt->tlb_inval,
> -					 &fence[fence_id], start, end,
> -					 vm->usm.asid, NULL);
> -		if (err)
> -			goto wait;
> -		++fence_id;
> -	}
> -
> -wait:
> -	for (id = 0; id < fence_id; ++id)
> -		xe_tlb_inval_fence_wait(&fence[id]);
> -
> -	return err;
> -}
> -
>  /**
>   * xe_vm_invalidate_vma - invalidate GPU mappings for VMA without a lock
>   * @vma: VMA to invalidate
> @@ -4040,6 +3980,7 @@ int xe_vm_invalidate_vma(struct xe_vma *vma)
>  {
>  	struct xe_device *xe = xe_vma_vm(vma)->xe;
>  	struct xe_vm *vm = xe_vma_vm(vma);
> +	struct xe_tlb_inval_batch _batch;

Why not just 'batch'?

>  	struct xe_tile *tile;
>  	u8 tile_mask = 0;
>  	int ret = 0;
> @@ -4080,12 +4021,16 @@ int xe_vm_invalidate_vma(struct xe_vma *vma)
>  
>  	xe_device_wmb(xe);
>  
> -	ret = xe_vm_range_tilemask_tlb_inval(xe_vma_vm(vma), xe_vma_start(vma),
> -					     xe_vma_end(vma), tile_mask);
> +	ret = xe_tlb_inval_range_tilemask_submit(xe, xe_vma_vm(vma)->usm.asid,
> +						 xe_vma_start(vma), xe_vma_end(vma),
> +						 tile_mask, &_batch);
>  
>  	/* WRITE_ONCE pairs with READ_ONCE in xe_vm_has_valid_gpu_mapping() */
>  	WRITE_ONCE(vma->tile_invalidated, vma->tile_mask);
>  
> +	if (!ret)
> +		xe_tlb_inval_batch_wait(&_batch);
> +

Here we skip the wait on error, hence my suggestion to skip waits in
other code paths or at a minimum make call sematics consistent. 

>  	return ret;
>  }
>  
> diff --git a/drivers/gpu/drm/xe/xe_vm.h b/drivers/gpu/drm/xe/xe_vm.h
> index f849e369432b..62f4b6fec0bc 100644
> --- a/drivers/gpu/drm/xe/xe_vm.h
> +++ b/drivers/gpu/drm/xe/xe_vm.h
> @@ -240,9 +240,6 @@ struct dma_fence *xe_vm_range_rebind(struct xe_vm *vm,
>  struct dma_fence *xe_vm_range_unbind(struct xe_vm *vm,
>  				     struct xe_svm_range *range);
>  
> -int xe_vm_range_tilemask_tlb_inval(struct xe_vm *vm, u64 start,
> -				   u64 end, u8 tile_mask);
> -
>  int xe_vm_invalidate_vma(struct xe_vma *vma);
>  
>  int xe_vm_validate_protected(struct xe_vm *vm);
> diff --git a/drivers/gpu/drm/xe/xe_vm_madvise.c b/drivers/gpu/drm/xe/xe_vm_madvise.c
> index 95bf53cc29e3..39717026e84f 100644
> --- a/drivers/gpu/drm/xe/xe_vm_madvise.c
> +++ b/drivers/gpu/drm/xe/xe_vm_madvise.c
> @@ -12,6 +12,7 @@
>  #include "xe_pat.h"
>  #include "xe_pt.h"
>  #include "xe_svm.h"
> +#include "xe_tlb_inval.h"
>  
>  struct xe_vmas_in_madvise_range {
>  	u64 addr;
> @@ -235,13 +236,19 @@ static u8 xe_zap_ptes_in_madvise_range(struct xe_vm *vm, u64 start, u64 end)
>  static int xe_vm_invalidate_madvise_range(struct xe_vm *vm, u64 start, u64 end)
>  {
>  	u8 tile_mask = xe_zap_ptes_in_madvise_range(vm, start, end);
> +	struct xe_tlb_inval_batch batch;
> +	int err;
>  
>  	if (!tile_mask)
>  		return 0;
>  
>  	xe_device_wmb(vm->xe);
>  
> -	return xe_vm_range_tilemask_tlb_inval(vm, start, end, tile_mask);
> +	err = xe_tlb_inval_range_tilemask_submit(vm->xe, vm->usm.asid, start, end,
> +						 tile_mask, &batch);
> +	xe_tlb_inval_batch_wait(&batch);

No need to wait on error.

> +
> +	return err;
>  }
>  
>  static bool madvise_args_are_sane(struct xe_device *xe, const struct drm_xe_madvise *args)
> diff --git a/drivers/gpu/drm/xe/xe_vm_types.h b/drivers/gpu/drm/xe/xe_vm_types.h
> index 1f6f7e30e751..de6544165cfa 100644
> --- a/drivers/gpu/drm/xe/xe_vm_types.h
> +++ b/drivers/gpu/drm/xe/xe_vm_types.h
> @@ -18,6 +18,7 @@
>  #include "xe_device_types.h"
>  #include "xe_pt_types.h"
>  #include "xe_range_fence.h"
> +#include "xe_tlb_inval_types.h"
>  #include "xe_userptr.h"
>  
>  struct drm_pagemap;
> -- 
> 2.53.0
> 


  reply	other threads:[~2026-03-02 19:07 UTC|newest]

Thread overview: 15+ messages / expand[flat|nested]  mbox.gz  Atom feed  top
2026-03-02 16:32 [PATCH v2 0/4] Two-pass MMU interval notifiers Thomas Hellström
2026-03-02 16:32 ` [PATCH v2 1/4] mm/mmu_notifier: Allow two-pass struct mmu_interval_notifiers Thomas Hellström
2026-03-02 19:48   ` Matthew Brost
2026-03-02 21:12     ` Thomas Hellström
2026-03-02 16:32 ` [PATCH v2 2/4] drm/xe/userptr: Convert invalidation to two-pass MMU notifier Thomas Hellström
2026-03-02 18:57   ` Matthew Brost
2026-03-02 21:22     ` Thomas Hellström
2026-03-02 21:30       ` Matthew Brost
2026-03-02 16:32 ` [PATCH v2 3/4] drm/xe: Split TLB invalidation into submit and wait steps Thomas Hellström
2026-03-02 19:06   ` Matthew Brost [this message]
2026-03-02 21:29     ` Thomas Hellström
2026-03-02 21:31       ` Matthew Brost
2026-03-02 16:32 ` [PATCH v2 4/4] drm/xe/userptr: Defer Waiting for TLB invalidation to the second pass if possible Thomas Hellström
2026-03-02 19:14   ` Matthew Brost
2026-03-02 21:33     ` Thomas Hellström

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