From: John Hubbard <jhubbard@nvidia.com>
To: Steven Rostedt <rostedt@goodmis.org>
Cc: Vlastimil Babka <vbabka@suse.cz>,
LKML <linux-kernel@vger.kernel.org>,
Peter Zijlstra <peterz@infradead.org>,
akpm@linux-foundation.org, linux-mm@kvack.org,
Cong Wang <xiyou.wangcong@gmail.com>,
Dave Hansen <dave.hansen@intel.com>,
Johannes Weiner <hannes@cmpxchg.org>,
Mel Gorman <mgorman@suse.de>, Michal Hocko <mhocko@kernel.org>,
Petr Mladek <pmladek@suse.com>,
Sergey Senozhatsky <sergey.senozhatsky@gmail.com>,
"yuwang.yuwang" <yuwang.yuwang@alibaba-inc.com>,
Linus Torvalds <torvalds@linux-foundation.org>,
Jan Kara <jack@suse.cz>,
Mathieu Desnoyers <mathieu.desnoyers@efficios.com>,
Tetsuo Handa <penguin-kernel@I-love.SAKURA.ne.jp>
Subject: Re: [PATCH v3] printk: Add console owner and waiter logic to load balance console writes
Date: Fri, 3 Nov 2017 14:46:56 -0700 [thread overview]
Message-ID: <a53b5ca3-507d-87f4-ce31-175e848259b6@nvidia.com> (raw)
In-Reply-To: <20171103075404.14f9058a@vmware.local.home>
On 11/03/2017 04:54 AM, Steven Rostedt wrote:
> On Fri, 3 Nov 2017 07:21:21 -0400
> Steven Rostedt <rostedt@goodmis.org> wrote:
>
>> On Thu, 2 Nov 2017 21:09:32 -0700
>> John Hubbard <jhubbard@nvidia.com> wrote:
>>
>
> >
>>> For example, if there are 3 or more threads, you can do the following:
>>>
>>> thread A: holds the console lock, is printing, then moves into the console_unlock
>>> phase
>>>
>>> thread B: goes into the waiter spin loop above, and (once the polarity is corrected)
>>> waits for console_waiter to become 0
>>>
>>> thread A: finishing up, sets console_waiter --> 0
>>>
>>> thread C: before thread B notices, thread C goes into the "else" section, sees that
>>> console_waiter == 0, and sets console_waiter --> 1. So thread C now
>>> becomes the waiter
>>
>> But console_waiter only gets set to 1 if console_waiter is 0 *and*
>> console_owner is not NULL and is not current. console_owner is only
>> updated under a spin lock and console_waiter is only set under a spin
>> lock when console_owner is not NULL.
>>
>> This means this scenario can not happen.
>>
>>
>>>
>>> thread B: gets *very* unlucky and never sees the 1 --> 0 --> 1 transition of
>>> console_waiter, so it continues waiting. And now we have both B
>>> and C in the same spin loop, and this is now broken.
>>>
>>> At the root, this is really due to the absence of a pre-existing "hand-off this lock"
>>> mechanism. And this one here is not quite correct.
>>>
>>> Solution ideas: for a true hand-off, there needs to be a bit more information
>>> exchanged. Conceptually, a (lock-protected) list of waiters (which would
>>> only ever have zero or one entries) is a good way to start thinking about it.
>>
>> As stated above, the console owner check will prevent this issue.
>>
>
> I'll condense the patch to show what I mean:
>
> To become a waiter, a task must do the following:
>
> + printk_safe_enter_irqsave(flags);
> +
> + raw_spin_lock(&console_owner_lock);
> + owner = READ_ONCE(console_owner);
> + waiter = READ_ONCE(console_waiter);
> + if (!waiter && owner && owner != current) {
> + WRITE_ONCE(console_waiter, true);
> + spin = true;
> + }
> + raw_spin_unlock(&console_owner_lock);
>
>
> The new waiter gets set only if there isn't already a waiter *and*
> there is an owner that is not current (and with the printk_safe_enter I
> don't think that is even needed).
>
> + while (!READ_ONCE(console_waiter))
> + cpu_relax();
>
> The spin is outside the spin lock. But only the owner can clear it.
>
> Now the owner is doing a loop of this (with interrupts disabled)
>
> + raw_spin_lock(&console_owner_lock);
> + console_owner = current;
> + raw_spin_unlock(&console_owner_lock);
>
> Write to consoles.
>
> + raw_spin_lock(&console_owner_lock);
> + waiter = READ_ONCE(console_waiter);
> + console_owner = NULL;
> + raw_spin_unlock(&console_owner_lock);
>
> + if (waiter)
> + break;
>
> At this moment console_owner is NULL, and no new waiters can happen.
> The next owner will be the waiter that is spinning.
>
> + if (waiter) {
> + WRITE_ONCE(console_waiter, false);
>
> There is no possibility of another task sneaking in and becoming a
> waiter at this moment. The console_owner was cleared under spin lock,
> and a waiter is only set under the same spin lock if owner is set.
> There will be no new owner sneaking in because to become the owner, you
> must have the console lock. Since it is never released between the time
> the owner clears console_waiter and the waiter takes the console lock,
> there is no race.
Yes, you are right of course. That does close the window. Sorry about
missing that point.
I'll try to quickly put together a small patch on top of this, that
shows a simplification, to just use an atomic compare and swap between a
global atomic value, and a local (on the stack) flag value, just in
case that is of interest.
thanks
john h
>
> -- Steve
>
> --
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next prev parent reply other threads:[~2017-11-03 21:49 UTC|newest]
Thread overview: 22+ messages / expand[flat|nested] mbox.gz Atom feed top
2017-11-02 17:45 Steven Rostedt
2017-11-02 22:16 ` Vlastimil Babka
2017-11-03 3:15 ` Steven Rostedt
2017-11-04 3:13 ` Sergey Senozhatsky
2017-11-03 4:09 ` John Hubbard
2017-11-03 11:21 ` Steven Rostedt
2017-11-03 11:54 ` Steven Rostedt
2017-11-03 11:54 ` Steven Rostedt
2017-11-03 21:46 ` John Hubbard [this message]
2017-11-04 3:34 ` John Hubbard
2017-11-04 8:32 ` [PATCH v3] printk: Add console owner and waiter logic to loadbalance " Tetsuo Handa
2017-11-04 8:43 ` Tetsuo Handa
2017-11-06 12:06 ` [PATCH v3] printk: Add console owner and waiter logic to load balance " Tetsuo Handa
2017-11-07 1:40 ` Sergey Senozhatsky
2017-11-07 11:05 ` [PATCH v3] printk: Add console owner and waiter logic to loadbalance " Tetsuo Handa
2017-11-08 5:19 ` [PATCH v3] printk: Add console owner and waiter logic to load balance " Sergey Senozhatsky
2017-11-08 14:29 ` Steven Rostedt
2017-11-09 0:56 ` Sergey Senozhatsky
2017-11-09 3:29 ` Steven Rostedt
2017-11-09 4:45 ` Sergey Senozhatsky
2017-11-09 5:06 ` Steven Rostedt
2017-11-09 5:33 ` Sergey Senozhatsky
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