On Mon, 7 Jan 2019 at 23:47, Grodzovsky, Andrey wrote: > > I see 'no active waves' print meaning it's not shader hang. > > We can try and estimate around which commands the hang occurred - in > addition to what you already print please also dump > > sudo umr -O many,bits -r *.*.mmGRBM_STATUS* && sudo umr -O many,bits > -r *.*.mmCP_EOP_* && sudo umr -O many,bits -r *.*.mmCP_PFP_HEADER_DUMP > && sudo umr -O many,bits -r *.*.mmCP_ME_HEADER_DUMP > > Andrey > All new one logs attached here. Thanks. P.S. This time I had to terminate command `./umr -O verbose,follow -R gfx[.] > gfx.log 2>&1` cause it tried to write log infinitely. I also had to terminate command `./umr -O verbose,follow -R gfx[.] > gfx.log 2>&1` cause it stuck for a long time. -- Best Regards, Mike Gavrilov.