From: Vlastimil Babka <vbabka@suse.cz>
To: Hillf Danton <hillf.zj@alibaba-inc.com>,
'Michal Hocko' <mhocko@kernel.org>
Cc: 'Andrew Morton' <akpm@linux-foundation.org>,
'Arkadiusz Miskiewicz' <a.miskiewicz@gmail.com>,
'Ralf-Peter Rohbeck' <Ralf-Peter.Rohbeck@quantum.com>,
'Olaf Hering' <olaf@aepfle.de>,
linux-kernel@vger.kernel.org,
'Linus Torvalds' <torvalds@linux-foundation.org>,
linux-mm@kvack.org, 'Mel Gorman' <mgorman@techsingularity.net>,
'Joonsoo Kim' <iamjoonsoo.kim@lge.com>,
'David Rientjes' <rientjes@google.com>,
'Rik van Riel' <riel@redhat.com>
Subject: Re: [PATCH 2/4] mm, compaction: more reliably increase direct compaction priority
Date: Fri, 23 Sep 2016 08:55:33 +0200 [thread overview]
Message-ID: <98b0c783-28dc-62c4-5a94-74c9e27bebe0@suse.cz> (raw)
In-Reply-To: <005b01d2154f$8d38b830$a7aa2890$@alibaba-inc.com>
On 09/23/2016 06:04 AM, Hillf Danton wrote:
>>
>> ----8<----
>> From a7921e57ba1189b9c08fc4879358a908c390e47c Mon Sep 17 00:00:00 2001
>> From: Vlastimil Babka <vbabka@suse.cz>
>> Date: Thu, 22 Sep 2016 17:02:37 +0200
>> Subject: [PATCH] mm, page_alloc: pull no_progress_loops update to
>> should_reclaim_retry()
>>
>> The should_reclaim_retry() makes decisions based on no_progress_loops, so it
>> makes sense to also update the counter there. It will be also consistent with
>> should_compact_retry() and compaction_retries. No functional change.
>>
>> Signed-off-by: Vlastimil Babka <vbabka@suse.cz>
>> ---
>> mm/page_alloc.c | 28 ++++++++++++++--------------
>> 1 file changed, 14 insertions(+), 14 deletions(-)
>>
>> diff --git a/mm/page_alloc.c b/mm/page_alloc.c
>> index 582820080601..a01359ab3ed6 100644
>> --- a/mm/page_alloc.c
>> +++ b/mm/page_alloc.c
>> @@ -3401,16 +3401,26 @@ bool gfp_pfmemalloc_allowed(gfp_t gfp_mask)
>> static inline bool
>> should_reclaim_retry(gfp_t gfp_mask, unsigned order,
>> struct alloc_context *ac, int alloc_flags,
>> - bool did_some_progress, int no_progress_loops)
>> + bool did_some_progress, int *no_progress_loops)
>> {
>> struct zone *zone;
>> struct zoneref *z;
>>
>> /*
>> + * Costly allocations might have made a progress but this doesn't mean
>> + * their order will become available due to high fragmentation so
>> + * always increment the no progress counter for them
>> + */
>> + if (did_some_progress && order <= PAGE_ALLOC_COSTLY_ORDER)
>> + no_progress_loops = 0;
>
> s/no/*no/
>> + else
>> + no_progress_loops++;
>
> s/no_progress_loops/(*no_progress_loops)/
Crap, thanks. I'm asking our gcc guy about possible warnings for this,
and some past mistake I've seen which would be *no_progress_loops++.
> With that feel free to add
> Acked-by: Hillf Danton <hillf.zj@alibaba-inc.com>
Thanks!
----8<----
next prev parent reply other threads:[~2016-09-23 6:56 UTC|newest]
Thread overview: 24+ messages / expand[flat|nested] mbox.gz Atom feed top
2016-09-06 13:52 [PATCH 0/4] reintroduce compaction feedback for OOM decisions Vlastimil Babka
2016-09-06 13:52 ` [PATCH 1/4] Revert "mm, oom: prevent premature OOM killer invocation for high order request" Vlastimil Babka
2016-09-21 17:04 ` Michal Hocko
2016-09-06 13:52 ` [PATCH 2/4] mm, compaction: more reliably increase direct compaction priority Vlastimil Babka
2016-09-21 17:13 ` Michal Hocko
2016-09-22 12:51 ` Vlastimil Babka
2016-09-22 14:08 ` Michal Hocko
2016-09-22 14:52 ` Michal Hocko
2016-09-22 14:59 ` Vlastimil Babka
2016-09-22 15:06 ` Vlastimil Babka
2016-09-23 4:04 ` Hillf Danton
2016-09-23 6:55 ` Vlastimil Babka [this message]
2016-09-23 8:23 ` Michal Hocko
2016-09-23 10:47 ` Vlastimil Babka
2016-09-23 12:06 ` Michal Hocko
2016-09-06 13:52 ` [PATCH 3/4] mm, compaction: restrict full priority to non-costly orders Vlastimil Babka
2016-09-21 17:15 ` Michal Hocko
2016-09-06 13:52 ` [PATCH 4/4] mm, compaction: make full priority ignore pageblock suitability Vlastimil Babka
2016-09-15 18:51 ` [PATCH 0/4] reintroduce compaction feedback for OOM decisions Arkadiusz Miskiewicz
2016-09-21 17:18 ` Michal Hocko
2016-09-22 15:18 ` Vlastimil Babka
2016-09-23 8:26 ` Michal Hocko
2016-09-23 10:55 ` Vlastimil Babka
2016-09-23 12:09 ` Michal Hocko
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