On Tuesday 21 October 2003 03:56, Andrew Morton wrote: > Valdis.Kletnieks@vt.edu wrote: > > I've not had a chance to play binary search on those options yet.. > > Graphics card is an NVidia GeForce 440Go, and was previous working just > > fine with framebuffer over on vc1-6 and NVidia's driver on an XFree86 on > > vc7. (OK, I admit I didn't stress test the framebuffer side much past > > "penguins and scroiled text"...) > > Thanks. You're now the third person (schlicht@uni-mannheim.de, > jeremy@goop.org) who reports that the weird oopses (usually in > invalidate_list()) go away when the fbdev code is disabled. > > You're using vesafb on nvidia, Jeremy is using vesafb on either radeon or > nvidia, not sure about Thomas. Sorry for not mentioning it! I use(d) vesafb on a Nvidia GeForce 2 MX 440. > Has anyone tried CONFIG_DEBUG_SLAB and CONFIG_DEBUG_PAGEALLOC, see if that > turns anything up? I didn't yet, but I'll try now...