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From: Andrea Arcangeli <andrea@suse.de>
To: Arjan van de Ven <arjanv@redhat.com>
Cc: linux-mm@kvack.org, alan@lxorguk.ukuu.org.uk,
	Linus Torvalds <torvalds@transmeta.com>
Subject: Re: RFC: Bouncebuffer fixes
Date: Sun, 29 Apr 2001 16:10:12 +0200	[thread overview]
Message-ID: <20010429161012.F11395@athlon.random> (raw)
In-Reply-To: <20010429094121.B3131@devserv.devel.redhat.com>; from arjanv@redhat.com on Sun, Apr 29, 2001 at 09:41:21AM -0400

On Sun, Apr 29, 2001 at 09:41:21AM -0400, Arjan van de Ven wrote:
> On Sun, Apr 29, 2001 at 03:17:11PM +0200, Andrea Arcangeli wrote:
> 
> > GFP_BUFFER doesn't provide guarantee of progress and that's fine, as far
> > as GFP_BUFFER allocations returns NULL eventually there should be no
> > problem. The fact some emergency buffer is in flight is just the guarantee
> > of progress because after unplugging tq_disk we know those emergency
> > buffers will be released without the need of further memory allocations.
> 
> This is NOT what is happening. Look at the code. It does a GFP_BUFFER
> allocation before even attempting to use the bounce-buffers! So there is no
> guarantee of having emergency bouncebuffers in flight.

Of course _the first time_ the GFP_BUFFER fails, you have the guarantee
that the pool is _full_ of emergency bounce buffers.

Note that the fact GFP_BUFFER fails or succeed is absolutely not
interesting and unrelated to the anti-deadlock logic. You could drop the
GFP_BUFFER and the code should keep working (if it wouldn't be the case
_that_ would be the real bug).

The only reason of the GFP_BUFFER is to keep more I/O in flight when
normal memory is available.

The only "interesting" part of the algorithm I was talking about in the
last email is when the emergency pool is _empty_ (which in turn also
means GFP_BUFFER _just_ failed as we tried to allocate from the
emergency pool) and I wasn't even considering the case when the
emergency pool is not empty.

> Also, I'm not totally convinced that GFP_BUFFER will never sleep before
> running the tq_disk, but I agree that that can qualify as a seprate bug.

GFP_BUFFER is perfectly fine to sleep, the only thing GFP_BUFFER must
_not_ do is to start additional I/O (to avoid recursing on the fs locks)
and to deadlock (and this second property is common to all the GFP_*
indeed).

As far I can tell, if you use my patch on top of vanilla 2.4.4 and you
still get a deadlock in highmem.c it can only because GFP_BUFFER
deadlocksed and that can only be unrelated to the code in highmem.c. I
also suggest to verify that GFP_BUFFER really deadlocks in 2.4.4 vanilla
too because I didn't reproduced that yet.

Andrea
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  reply	other threads:[~2001-04-29 14:10 UTC|newest]

Thread overview: 9+ messages / expand[flat|nested]  mbox.gz  Atom feed  top
2001-04-28 21:06 Arjan van de Ven
2001-04-29  0:07 ` Andrea Arcangeli
2001-04-29  7:56   ` Arjan van de Ven
2001-04-29 13:17     ` Andrea Arcangeli
2001-04-29 13:41       ` Arjan van de Ven
2001-04-29 14:10         ` Andrea Arcangeli [this message]
2001-04-30 13:53           ` anti-deadlock logic (was Re: RFC: Bouncebuffer fixes) Szabolcs Szakacsits
2001-04-29 13:42       ` RFC: Bouncebuffer fixes Andrea Arcangeli
2001-05-01  8:14         ` Ingo Molnar

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