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From: Zan Lynx <zlynx@acm.org>
To: Con Kolivas <kernel@kolivas.org>
Cc: "André Goddard Rosa" <andre.goddard@gmail.com>,
	"Lee Revell" <rlrevell@joe-job.com>,
	"Andrew Morton" <akpm@osdl.org>,
	linux-mm@kvack.org, linux-kernel@vger.kernel.org,
	ck@vds.kolivas.org
Subject: Re: [PATCH] mm: yield during swap prefetching
Date: Wed, 08 Mar 2006 16:48:13 -0700	[thread overview]
Message-ID: <1141861694.21958.66.camel@localhost> (raw)
In-Reply-To: <cone.1141858802.179786.26372.501@kolivas.org>

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On Thu, 2006-03-09 at 10:00 +1100, Con Kolivas wrote:
> Zan Lynx writes:
[snip]
> > Games and real-time go together like they were made for each other.
> 
> I guess every single well working windows game since the dawn of time is 
> some sort of anomaly then.

Yes, those Windows games are anomalies that rely on the OS scheduling
them AS IF they were real-time, but without actually claiming that
priority.

Because these games just assume they own the whole system and aren't
explicitly telling the OS about their real-time requirements, the OS has
to guess instead and can get it wrong, especially when hardware
capabilities advance in ways that force changes to the task scheduler
(multi-core, hyper-threading).  And you said it yourself, many old games
don't work well on dual-core systems.

I think your effort to improve the guessing is a good idea, and
thanks.  

Just don't dismiss the idea that games do have real-time requirements
and if they did things correctly, games would explicitly specify those
requirements.
-- 
Zan Lynx <zlynx@acm.org>

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  reply	other threads:[~2006-03-08 23:48 UTC|newest]

Thread overview: 43+ messages / expand[flat|nested]  mbox.gz  Atom feed  top
2006-03-07 23:13 Con Kolivas
2006-03-07 23:26 ` Andrew Morton
2006-03-07 23:32   ` Con Kolivas
2006-03-08  0:05     ` Andrew Morton
2006-03-08  0:51       ` Con Kolivas
2006-03-08  1:11         ` Andrew Morton
2006-03-08  1:12           ` Con Kolivas
2006-03-08  1:19             ` Con Kolivas
2006-03-08  1:23             ` Andrew Morton
2006-03-08  1:28               ` Con Kolivas
2006-03-08  2:08                 ` Lee Revell
2006-03-08  2:12                   ` Con Kolivas
2006-03-08  2:18                     ` Lee Revell
2006-03-08  2:22                       ` Con Kolivas
2006-03-08  2:27                         ` Lee Revell
2006-03-08  2:30                           ` Con Kolivas
2006-03-08  2:52                             ` [ck] " André Goddard Rosa
2006-03-08  3:03                               ` Lee Revell
2006-03-08  3:05                               ` Con Kolivas
2006-03-08 21:07                                 ` Zan Lynx
2006-03-08 23:00                                   ` Con Kolivas
2006-03-08 23:48                                     ` Zan Lynx [this message]
2006-03-09  0:07                                       ` Con Kolivas
2006-03-09  3:13                                         ` Zan Lynx
2006-03-09  4:08                                           ` Con Kolivas
2006-03-09  4:54                                             ` Lee Revell
2006-03-08  7:51                 ` Jan Knutar
2006-03-08  8:39                   ` Con Kolivas
2006-03-09  8:57             ` Helge Hafting
2006-03-09  9:08               ` Con Kolivas
2006-03-09 22:44                 ` Peter Williams
2006-03-10  9:01                   ` [ck] " Andreas Mohr
2006-03-10  9:11                     ` Con Kolivas
2006-03-10  0:58                 ` Peter Williams
2006-03-08 22:24       ` Pavel Machek
2006-03-09  2:22         ` Nick Piggin
2006-03-09  2:30           ` Con Kolivas
2006-03-09  2:57             ` Nick Piggin
2006-03-09  9:11               ` Con Kolivas
2006-03-08 13:36     ` [ck] " Con Kolivas
2006-03-17  9:06       ` Ingo Molnar
2006-03-08  8:48   ` Andreas Mohr
2006-03-08  8:52     ` Con Kolivas

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